NPC Examples
This page will explain how the npc spawn example work
We can test this part in the map example Map_ACC_InGameExample
The idea it's to have an Actor which will spawn a NPC Character from given identifier
You can open the BP_ACC_NPC_Spawner Blueprint :
Basically the blueprint :
- get Creation Data from a DataTable
- GetSpecieActorFromCreation it's an example about to show you how get the Blueprint Class to spawn (the Character Class)
- spawn an Actor character
- call SetNetCreation interface function for init data with network replication
Then we can place the Actor in the Level and change Specie Identifier
And when play