📄️ VoiceCulture Plugin
VoiceCulture is a plugin for Unreal Engine designed to simplify the localization of voice-over audio assets.
📄️ Getting Started
VoiceCulture is built with flexibility and editor tooling in mind. To get started, you'll need to configure the project-level and editor-level settings through Unreal's Developer Settings system.
📄️ Blueprint Usage
This page shows how to create and configure a USSVoiceCultureSound asset, and introduces the custom editor interface provided by the plugin.
📄️ Project Example
This example project demonstrates how to use the VoiceCulture plugin in a real-world scenario.
📄️ Dashboard Tools
The VoiceCulture Dashboard is a custom tool designed to help manage, visualize, and maintain large sets of localized voice-over assets across multiple cultures and actors.
📄️ Advanced Usage
The VoiceCulture system supports custom project setups through strategy profiles. If your project uses different asset naming conventions or folder structures, you can define your own parsing logic by creating a custom strategy.