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Changelog

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Changelog

1.5

  • Added multiplayer replication

2.0

  • Complete overhaul of the system. Removed interfaces and migrated to a more "Component"-based logic.
  • Inputs are now handled via Enhanced Input.
  • The base Blueprints for the hero and mountable pawn no longer use inheritance.
  • The Animation Blueprints centralize data in an AnimLiveData object to facilitate better reusability.