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Fighter Information

Each character have her folder in Game/Character. So when you will add your own character you should create a Folder for him

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Character Folder Content

The skeletal mesh, skeleton, physic asset are in root character folder

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Each folder explain :

  • Animation: All fighter animations
  • Audio: Fighter audio (like voice)
  • Blueprint: Fighter custom bp like (Porjectile, ActionHandler, etc)
  • Data: Contains necessary DataTable (Action, Command and AI)
  • Effect: Particle System and Niagara
  • MaterialLibrary: Fighter materials
  • Part: The character mesh part (head, katana, tail, etc)
  • TextureLibrary: Textures of the fighter

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