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Your own Game Instance

By default in the example, i have my GameInstance in Project Settings

Default Input

I use game instance to instance and access the Gacha System in the whole game

Default Input

So if you have your own Game Instance, you just need to follow these instructions in the GameInstance :

  • Implement the BPI_GSD_Game interface
  • In the Init event, initialize the BP_GSD_Game
  • In the implemented function GetGSDGame, return the instance of BP_GSD_Game
Basically

Basically copy and paste the BP_GSD_GameInstance into your own GameInstance