📄️ Introduction
The old Anime Fighter Template is very outdated and should be removed from the Marketplace.
📄️ Configuration
The basic root configuration of the plugin
📄️ Input
Input work basing of universal Fighting Game Terminology
📄️ Command Action
How fighter can trigger actions by the combinaison of game input
🗃️ Fighter
2 items
📄️ Hitbox
Hitboxes are deterministic — they are serialized using structs, and their visualization is purely drawn (no BoxComponent is used).
📄️ Gameplay Features
Gameplay features are runtime extensions that can be activated dynamically and optionally linked to in-game settings menus.
📄️ Match Settings
For more flexibility, match parameters are stored in Instanced Objects.
🗃️ UI
1 items
📄️ Create Stage
How add your own Fighting Stage
🗃️ Testing
1 items