Hitbox
Hitboxes are deterministic — they are serialized using structs, and their visualization is purely drawn (no BoxComponent
is used).
The colors associated with each hitbox type are defined in the configuration.
In the BoxSettings, you can find the colors for each hitbox type.
In Actions
Hitboxes are defined directly inside the actions as frame actions.
You can modify the transform values, and the visualization will update in real time.